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Imagine Cup 2006

Объявлено об открытии нового сезона международного конкурса Imagine Cup 2006

Всю информацию о конкурсе вы можете найти на сайте http://theSpoke.ru или здесь

Информацию о победителях прошлогоднего конкурса Imagine Cup 2005 - команде МФТИ - МГУ omniMusic можете посмотреть здесь http://www.omnimusic.ru/

 

The world's premiere student technology competition.

Let's face it-the world needs help. The kind of help that happens when you take the top young technologists from around the globe and turn them loose on solving the world's toughest problems. That's what Imagine Cup is all about. Imagine Cup is your chance to innovate, show the world what you've got, and win some serious prizes. Simply put, it's your chance to use the power of technology to better the world-and have some fun while you're at it.

You win. We all win.

Imagine Cup contestants have the chance to give their ideas exposure, make critical contacts, and experience a true sense of friendship with peers worldwide. Want more? Well, if you make it to the worldwide finals, you'll also score an all-expense paid trip to Delhi, India, and a shot at some great cash prizes: $8,000 winning an invitational or even $25,000 for the software design invitational winner. Help the world and win money? It doesn't get any better than that.

What does health mean to you?

The theme of this year's Imagine Cup, "Imagine a world where technology enables us to live healthier lives," is a challenge to the world's top student technologists to actively contribute to the mission of improving health around the world.

Health means different things to different people. You may think of health as a medical breakthrough. Or you may think of health simply as a clean glass of water. In the Imagine Cup, you define health and decide how to use technology to make a real difference in the lives of people everywhere.

 

Imagine Cup 2006

Official Competition Guidelines and Descriptions

 

Software Design Invitational 2

General Guidelines. 2

Required Elements. 2

Optional Elements. 2

Deliverables. 2

Calendar 2

Judging Elements. 3

Scoring System.. 3

Requirements to Reach Worldwide Finals. 3

Prize Amounts for Worldwide Finals. 3

Algorithm.. 4

General Guidelines. 4

Required Elements. 4

Deliverables. 4

Calendar 4

Competition Rhythm.. 4

Prize Amounts for Worldwide Finals. 5

Short Film.. 6

General Guidelines. 6

Required Elements. 6

Deliverables. 6

Calendar 6

Judging Elements. 6

Prize Amounts for Worldwide Finals. 7

Information Technology (IT) 8

General Guidelines. 8

Deliverables. 8

Calendar 8

Judging Elements. 8

Prize Amounts for Worldwide Finals. 8

Visual Gaming. 9

General Guidelines. 9

Deliverables. 9

Calendar 9

Judging Elements. 9

Prize Amounts for Worldwide Finals. 10

Interface Designer 11

General Guidelines. 11

Required Elements. 11

Deliverables. 11

Calendar 12

Judging Elements. 12

Prize Amounts for Worldwide Finals. 12

 


 

Software Design Invitational

The Software Design Invitational challenges students around the globe to explore their own creativity by using technology to solve what they consider to be challenging problems.  Imagine Cup provides a theme but the competitors provide the genius behind innovative, dynamic, and powerful software applications.  Using Microsoft tools and technology, competitors can unleash their ideas, their curiosities, and their talents towards creating usable software applications.  Competitors are asked to demonstrate innovation on the .NET Framework and Windows platform but the possibilities only begin with these requirements.  Globally, students in this invitational conceive, test, and build their ideas into applications that can change the world.  Many former winners go on to start their own companies, work at major corporations, and even integrate their projects into how their schools approach teaching. 

General Guidelines

  • Teams of up to 4 individuals
  • Theme:  Imagine a world where “technology helps us to live healthier lives”
  • Presentations and documentation at the WW finals must be in English, first and second rounds are subject to language requirement set by the Microsoft subsidiary you compete within.

Required Elements

  • Self created Web service
  • Designed on .NET Framework 2.0
  • Use of Visual Studio family (Express, Standard, or Team System) for development

Optional Elements

  • Mobile device
  • .NET Compact Framework
  • ASP .NET
  • SQL Server

Deliverables

  • Application executables and readme files
  • Project specification, no more than 5 pages
  • One page executive summary
  • Oral presentation – length TBD based on number of qualifying teams
  • Visual representation of system architecture

Calendar

    • Calendar for Software Design will be decided by the local Microsoft subsidiary
    • All final rounds must be finished by May 5, 2006

 

Judging Elements

  • 15%    Problem Definition
    • How difficult is the problem being addressed?  How well is it being defined?
  • 60%    Design

 

    • Equal consideration will be given to:
      • Innovation – applications that approach a new problem, or look at an old problem in a new way.  
      • Impact - applications that either impact a large number of people very broadly, or impact a smaller number of people very deeply. 
      • Effectivenessto what degree the application actually solves the problem in question.

 

  • 15%    Development
    • The judges will be looking for elegant system architectures that break the problem down into logical chunks and modules.

 

  • 10%    Presentation
    • The judges will be looking for oral presentations that provide background and context to the project, explain why the problem is an interesting one, highlight how the system works, and include an insightful demonstration. Teams will also be evaluated on their ability to take questions from the judging panel.

Scoring System

  • A simple numerical scoring system will be used.  Each Judging element will be given a score of 1-10 and weighted according to guidance seen in the percentages associated with each.

Requirements to Reach Worldwide Finals

  • Participants must have built and presented a running software application that won a national or regional level competition in a country or region that is sponsoring a winning team for the worldwide Imagine Cup finals.

Prize Amounts for Worldwide Finals

  • First Place                  $25,000
  • Second Place            $15,000
  • Third Place                 $10,000
  • Additional prizes:  Competitors that achieve advancement to the worldwide finals will also receive travel and accommodations to attend the final competition in Delhi, India.

 


 

Algorithm

The algorithm invitational highlights a pure skill of one’s ability to solve a problem.  The discovery and use of the right algorithms, and clever implementations and application are building blocks upon which the whole field takes collective steps forward.  In our world of limited processors and limited storage there is a dire need for this art.  It is through this remarkable skill that we can attempt unimaginable feats like decoding the human genome, routing millions of packets across networks, and even searching the entire internet.  The Algorithm Invitational takes competitors through a series of brain teasers, coding challenges, and algorithmic puzzles, and seeks to engage the sharpest student minds in technology around interesting problems.

General Guidelines

  • Individual competition
  • All students achieving the minimum qualifying mark will advance to the 2nd round
  • The second round is a take home coding challenge
  • 6 individuals advance to the worldwide finals

Required Elements

  • Take-home challenge coded using one of the .NET family of languages (C#, VC++, VB .NET, or J#)

Deliverables

  • Round 1 – Complete online quiz
  • Round 2 – Complete take home challenge
  • Round 3 – Onsite 24hr WW Algorithm Finals

 

Calendar

    • Nov 1, 2005    Registration Opens
    • Jan 30, 2005  Registrations Closes – Competition begins
    • Feb 6, 2005    Round One Begins
    • Mar 15, 2005  Round One Closes
    • April 1, 2005   2nd Round finalists announced
    • April 5, 2005   2nd Round Begins
    • May 5, 2005    2nd Round Closes
    • May 22, 2005 6 Worldwide finalists announced

 

Competition Rhythm

  • Round one – Online quiz
    • Individuals will participate in an online quiz to be found on the Imagine Cup Website
    • Dates: See Calendar details on this page
  • Round two – Take home challenge
    • Take home challenge consists of project starter files for a series of problems (such as efficient routing through a network, text parsing, etc).  Students return compiled DLLs as well as project files
    • Deliverables: source code, compiled binary
  • Round three – Worldwide Finals
    • Those individuals that win national/regional finals will advance to the worldwide finals competition to be held in mid to late July in Delhi, India.  Expense and accommodations are provided for by Microsoft.  The competition will be a 24hr challenge between the world’s top algorithm winners against a series of very difficult challenges to determine the global champion.

Prize Amounts for Worldwide Finals

  • First Place                  $8,000
  • Second Place            $4,000
  • Third Place                 $3,000
  • Additional prizes:  Competitors that achieve advancement to the worldwide finals will also receive travel and accommodations to attend the final competition in Delhi, India.


 

Short Film

The Short Film Invitational highlights the art and science of telling a story.  Students are challenged to share a perspective on the theme of the Imagine Cup but moreover they are asked to express themselves in a unique medium that still challenges even the most veteran of filmmakers.  From concept and storyboard, to footage and editing, these participants must bet able to put it all together and move an audience.  Unique perspectives and creativity abound in this process but the story must still come through the digital media and have a strong purpose and meaning.  Only the most talented young filmmakers will event attempt such a feat.

General Guidelines

  • Teams of up to 4 individuals
  • Share a perspective on “technology that enables us to live healthier lives”
  • Film concept can be modified between rounds – passing through the first round qualifies the storyteller, not just the story
  • Up to 30 teams move on to second round.  These 30 teams will be selected based on community voting. 
  • 6 teams advance to Japan

Required Elements

  • Round 1:  Abstract must be less than 500 words, in English.  Storyboard must be less than 25 MB, in Microsoft PowerPoint or other standard image display format (jpeg, gif, etc)
  • Round 2:  Film must be playable in the Windows Media player with standard install codecs, less than 150 MB zipped

Deliverables

  • Round 1 Abstract, digital storyboard
  • Round 2 Film, and written film description
  • Round 3Onsite 24hr WW Finals Short Film competition

Calendar

    • Nov 1, 2005    Registration Opens
    • Feb 1, 2005    Abstract/storyboard submission window opens
    • Mar 1, 2005    Abstract/storyboard submission window closes
    • Mar 13, 2005  Community voting begins
    • Mar 24, 2005  Community voting closes
    • April 1, 2005   2nd Round finalists announced
    • April 5, 2005   2nd Round design submission begins
    • May 5, 2005    2nd Round design submission closes
    • May 22, 2005 Worldwide finalists announced (6 teams move on)

Judging Elements

  • Round 1: Review of Abstract/storyboard
    • 50%    Story idea (through abstract and storyboard)
    • 50%    Expressiveness/Artistry (storyboard)

·         Round 2: Review of films; selection of worldwide finalists

    • 50%    Story
    • 50%    Technique

·         Round 3: Selection of prize winners

    • 60%    Score from round 2
    • 40%    On site documentary film project

Prize Amounts for Worldwide Finals

  • First Place                  $8,000
  • Second Place            $4,000
  • Third Place                 $3,000
  • Additional prizes:  Competitors that achieve advancement to the worldwide finals will also receive travel and accommodations to attend the final competition in Delhi, India.

 


 

Information Technology (IT)

The IT Invitational highlights the art and science of developing, deploying, and maintaining IT systems that are efficient, functional, robust and secure.  In most scenarios IT professionals have a base set of tools and techniques, but still have to work through custom needs and configurations that require an intimate understanding of how all the pieces fit together.  They also have to know how far the systems can be pushed before they might break.  This means that every coffee shop, office environment, university, and even restaurants require these skills to run well.  The IT invitational challenges students to demonstrate proficiency in the science of networks, databases, and servers, as well as the areas of analysis and decision making in IT environments.

 

General Guidelines

  • Individual competition
  • First round is an online quiz
  • All students achieving the minimum qualifying mark will advance to the 2nd round
  • Second round is a series of business cases that will need to be solved
  • 6 individuals advance to final competition in Japan

Deliverables

  • Round 1  - Complete online quiz
  • Round 2 – Complete business cases

Calendar

    • Nov 1, 2005    Registration Opens
    • Jan 30, 2005  Registrations Closes – Competition begins
    • Feb 6, 2005    Round One Begins
    • Mar 15, 2005  Round One Closes
    • April 1, 2005   2nd Round finalists announced
    • April 5, 2005   2nd Round Begins
    • May 5, 2005    2nd Round Closes
    • May 22, 2005 6 Worldwide finalists announced

Judging Elements

 

  • Round 1
    • Score in online quiz
  • Round 2, business cases
    • Score based on rubric assigned to questions

Prize Amounts for Worldwide Finals

  • First Place                  $8,000
  • Second Place            $4,000
  • Third Place                 $3,000
  • Additional prizes:  Competitors that achieve advancement to the worldwide finals will also receive travel and accommodations to attend the final competition in Delhi, India.


 

Visual Gaming

Imagine that you are the only one that can save a person, a city, or even a nation and that you can use your mathematical and programming skills to do this.  The Visual Gaming invitational brings to life the world of Professor Hoshimi and his faithful crew of scientists and programming experts in a fantasy of life and death.  This popular competition uses a background story, comic style graphics, and very real challenges to test the skills of programmers everywhere and allow them to compete, directly online, with people all over their nation and eventually the world to see how has the fastest program to save the day.  The Visual Gaming combines coding skills and algorithmic ability to devise and then implement strategy for a multi player head-to-head game.  The results are not only fun to create but also fun to watch as the programs play it out in a virtual 3D environment for all to see.

General Guidelines

  • Teams of 1-2 individuals
  • SDK based strategy/algorithm competition
  • All teams meeting the minimum qualifying standard move on to second round
  • Top 8 teams per country move on to third round
  • 6 teams advance to final competition in Japan

Deliverables

  • Round 1  Upload round 1 DLL
  • Round 2  Upload round 2 DLL
  • Round 3  24 hr onsite worldwide finals competition – details relased to those competitors who achieve this status

Calendar

    • Nov 1, 2005    Registration Opens/ Round One Begins
    • Mar 15, 2005  Registration Closes/ Round One Closes
    • April 1, 2005   2nd Round finalists officially announced (however qualification for 2nd round will be shared with competitors as they do or do not achieve the minimum mark for advancing)
    • April 5, 2005   2nd Round Begins
    • May 5, 2005    2nd Round Closes
    • May 22, 2005 12 Worldwide finalists announced

Judging Elements

  • Round 1: Opening Round
    • All entrants that achieve the published minimum standard in the first round advance to round two

 

  • Round 2: National Selection
    • All qualifiers from a given country are distributed into pools.  An elimination format is used to determine the top 8 teams from each country to move on to the next round. 

 

  • Round 3: Worldwide Finals
    • The 8 qualifiers from each country compete in a world pool, and the top 6 teams overall advance to Japan for a 24hr competition.

Prize Amounts for Worldwide Finals

  • First Place                  $8,000
  • Second Place            $4,000
  • Third Place                 $3,000
  • Additional prizes:  Competitors that achieve advancement to the worldwide finals will also receive travel and accommodations to attend the final competition in Delhi, India.

 


 

Interface Designer

Creativity and usability – when these two elements come together for users of software or web applications it becomes pure magic.  The experience that the artist and developer can create with a well designed user interface can make or break the application that it sits in front of.  The Designer invitational challenges designers all over the world to create useful and compelling user interfaces that are unique and forward thinking.  Participants have the opportunity to dream of an application, connect to the theme of the Imagine Cup and show the world how their skills can bring that to life. 

 

General Guidelines

  • Teams of 1-2 individuals
  • Teams will create interface designs that represent the theme and envision software or web applications either existing or not, designers are not restricted to running applications in order to conceive and create their designs but must mock up a demonstration version for the 2nd round that represents how the interface would work.
  • Invitational consists of two rounds that determine the WW finals and a third and final round at the worldwide finals in mid to late July.
  • Theme:  “technology enables us to lead healthier lives.”
  • Teams begin by submitting a short abstract and storyboard.  The storyboard should give a visual sense of the interface and user experience.
  • Required tools and delivery format: .xpr file format source files and accompanying html or other presentation framework
  • 30 teams move on to the 2nd round based on community voting
  • The concept can be modified between the storyboard round and final submission – the storyboard and abstract qualify the designer, not just the idea.  

Required Elements

  • Use of Microsoft Expression design tool code name "Acrylic Graphic Designer" for all designs

Deliverables

  • Round 1:          
    • Abstract must be less than 250 words, in English.  Storyboard must be less than 25 MB, using .xpr file format as source files and should run inside of a presentation framework such as HTML, PPT, etc.
  • Round 2           
    • Website or other self installing/running interactive interface design using .xpr source files

Calendar

  • Nov 1, 2005  Registration Opens
  • Feb 1, 2005  Abstract/storyboard submission window opens
  • Mar 1, 2005  Abstract/storyboard submission window closes
  • Mar 13, 2005            Community voting begins
  • Mar 24, 2005            Community voting closes
  • April 1, 2005             2nd Round finalists announced
  • April 5, 2005             2nd Round design submission begins
  • May 5, 2005  2nd Round design submission closes
  • May 22, 2005 Worldwide finalists announced (6 teams move on) 

 

Judging Elements

  • Round 1, abstract selection
    • 50%      How innovative is the interface/interaction concept (abstract and storyboard)
    • 50%      Visual expression of concept (storyboard) and adherence to the theme

 

  • Round 2, final submission
    • 50%      How innovative is the interface/interaction concept
    • 50%      Quality of the overall user experience (works well, looks good, high production quality)

 

  • Round 3, worldwide finals
    • 60%      Score from round 2
    • 40%      On site 24 hr design competition

 

Prize Amounts for Worldwide Finals

  • First Place                  $8,000
  • Second Place            $4,000
  • Third Place                 $3,000
  • Additional prizes:  Competitors that achieve advancement to the worldwide finals will also receive travel and accommodations to attend the final competition in Delhi, India.

 

 

 


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